THE DEMAND ANALYSIS OF SPORTS EVENTS ORGANIZATION
The modern Large-scale Sport Events organization and management is a complex system engineering, in the process of Large-scale Sport Events organization and management will produce a large amount of information data, if the information is not timely and accurate collection, it may result in a waste of resources and organizational confusion and other bad results to the organization and management of Large-scale Sport Events. In order to improve the efficiency of organization and management of Large-scale Sport Events, this research constructs a Large-scale Sport Event organization and management information system based on process aware technology, realize the goal that Large-scale Sport Events organization and management process information timely, comprehensive and accurate collection, analysis and processing, in order to help the running and management of modern large-scale sports events efficiently.
In the promotion of modern major sports events organization and management in the process of digitalization of sports events organization and management information collection and analysis system is an essential component, it is mainly responsible for the collection of sports development process of human, material and financial resources, multi-source information such as real-time, comprehensive and accurate acquisition, and data collection and processing and to provide data support for the major sports events organization and management to other modules. Through analyzing the characteristics and the modern major sports events organization and management of the status quo and business process, this study analyzed the process of perception of major sports events organization and management information collection and processing functions based on demand.
A.Real time collection sporting event organization and management process of information, information is reliable, complete The organization and management process of modern sports complex environment, in order to comprehensive and accurate information acquisition sporting event organization and management process, need to use the information acquisition terminal is different, such as equipment acquisition terminal, RFID, tablet PC, smart phones, two-dimensional code, PC etc.. And the need for acquisition system, the organization and management of sports events, the dynamic real-time data provided to the sports events organization and management information system. In addition, dynamic monitoring on each specific operation Department of sports personnel, equipment, materials and other resources, and strengthen the operation of data records management, improve the traceability data.
B.The information processing capability, organization management process visualization The modern major sports events organization and management is a complex systematic project, involving management including human resource management, financial management, competition management, logistics management, operation management of multiple management system, in the whole process of organization and management, Will produce large amounts of information implementation process, this information was massive, must be classified into screening, statistics and analysis of these information processing, as the sports events organization and management of each function module of the information system of statistical data analysis and management operation. Code Shoppy In addition, in order to direct and convenient information feedback, need a graph of these pooled data representation, and display in the user interface, realize the sports events organization and management process monitoring visualization, real-time control.
C.Adapt to the digital sports events demand Put forward higher requirements for information collection and application information system management of sports events to the event organization and management process, the need to strengthen the sports events organization and process information acquisition and processing accuracy, integrity and timeliness, to meet the development needs of digital sports.
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